Each mesh that is created or imported appears on a separate line in the top section of the Data Properties and Settings panel. You can control the visibility of a mesh within a scene with the icons available in the top section of the panel, as well as access additional settings in the lower section. A pop-up menu lets you access additional tools for modifying meshes, generating analysis data, as well as exporting meshes (see Mesh Pop-Up Menu).
Mesh properties and settings
A. List of meshes B. Mesh information C. Mesh scalar information D. Mesh settings E. Smooth mesh F. Export mesh to ROI G. Clip
User-defined tools will appear in a Custom mesh tools panel, if they are available in the required directory (see Adding Python Scripts to Dragonfly for information about customizing Dragonfly).
You should note that the message, "Not enough video memory to show mesh" will appear if you try to show a mesh that exceeds for your system's capabilities in 3D. In such cases, you can either create a downsampled mesh or decimate the mesh (see Decimating Meshes). If this is not possible, you will have to upgrade your system to view the mesh in 3D.
All meshes that are available for viewing and analysis are listed in the top section of the Data Properties and Settings panel.
The information available for a selected mesh includes the number of vertices, edges, and triangles, as well as its surface and volume.
| Description | |
|---|---|
|
Name |
Indicates the name of the selected mesh. |
|
Number of vertices |
Indicates the total number of vertices within the selected mesh. |
|
Number of edges |
Indicates the total number of edges within the selected mesh. |
|
Number of triangles |
Indicates the total number of triangles within the selected mesh. |
|
Surface |
Indicates the total surface of the selected mesh. NOTE Surfaces are not computed by default. Check the Surface option and then click the Refresh button to compute the surface value. |
|
Volume |
Indicates the total volume occupied by the selected mesh. If a value of “0” is returned, it indicates that the mesh is open. NOTE Volumes are not computed by default. Check the Volume option and then click the Refresh button to compute the volume value. |
|
X size |
Indicates the size of the mesh along the X-axis. |
|
Y size |
Indicates the size of the mesh along the Y-axis. |
|
Z size |
Indicates the size of the mesh along the Z-axis. |
|
Refresh |
Click this button to compute surface and volume information or to update other mesh information whenever you modify a mesh. |
Available only for meshes with scalar information. For example, Thickness Meshes include the minimum and maximum values of the local thickness, while the measurements available for meshes created from multi-ROIs include all the parameters originally calculated for the analysis. If required, you can map scalar values from one scalar mesh to another mesh, as well as delete unneeded measurements.

The minimum and maximum values for the selected measurement appear.
If required, you can map selected measurements contained within a scalar mesh to another mesh or to a multi-ROI.
Mapping for meshes to meshes is done with by closest face matching, while mapping for meshes to multi-ROIs is done through corresponding world coordinates. For best results, the number of distinct objects in the selected mesh and multi-ROI should be equivalent.
The Choose a slot scalar value dialog appears.

If required, you can copy selected measurements contained within a scalar mesh to another mesh.
The Choose a slot scalar value dialog appears.

If required, you can delete selected measurements contained within a scalar mesh.
The Choose a scalar value slot to delete dialog appears.

The options in the Mesh settings box allow you to select a fill mode and adjust opacity. See 3D Scene's View Properties for information about adjusting the lighting applied to meshes in 3D views.
| Description | |
|---|---|
|
Show in 2D |
Toggles the visibility of the mesh in the 2D views of the current scene. |
|
Fill mode |
Determines the rendering method applied to the mesh in the selected 3D view. Point… Renders meshes in points only. Wireframe… Renders meshes in wireframe. Solid… Renders meshes as a solid. |
|
Opacity |
Determines the opacity of the selected mesh in the 2D views or 3D view of the current scene.
|
The options in the Smooth mesh panel let you smooth meshes by a selected number of iterations. This can make cells better shaped and the vertices more evenly distributed.
The more iterations selected, the smoother the result will be.
Exports the selected mesh to a region of interest.
The Clip tool allows you to clip interactively along orthogonal planes in 3D views of the selected mesh, as well apply visual effects to the clipped region (see Clipping and Other Visual Effects).
You can also use the Clip tool to crop a mesh (see Cropping Datasets).
Clip box